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Loyalty was an interactive artwork that expressed the
human experience by incorporating art with technology.
The theme of this= artwork was inspired by the story of
the Gentian Flower also known as the "Loyalty Flower."
The participant actively engaged with the artwork to express
the concept of loyalty.
There were 8 flowers created for the project. 7 of the
flowers easily interact with users who approached or touched
them. However, the largest flower in the middle refused
to interact with any user. Only when the user engaged
in a particular gesture recognized by this flower did
it finally react to the user.
The objective of this interactive artwork was to show
expression through the use of light, sound, and movement.
The ultimate goal of this project was for the user to
take a step further in experiencing the concept of loyalty
by having the user truly understand the meaning of loyalty
by becoming a necessary component of the artwork.able
distance, a flower would open its petals beautifully (an
expression of happiness). At the same time, the rest of
the flowers reacted differently by blinking their lights
(an expression of anger), dimming their lights (an expression
of sadness), or making their lights brighter (an expression
of jealousy). These different reactions from multiple
flowers mirrored common human emotions.
Assisted by Benjamin Chao and Jeremy Rotsztain
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